One principle duct tape programmers understand well is that any kind of coding technique that’s even slightly complicated is going to doom your project. Duct tape programmers tend to avoid C++, templates, multiple inheritance, multithreading, COM, CORBA, and a host of other technologies that are all totally reasonable, when you think long and hard about them, but are, honestly, just a little bit too hard for the human brain. — The Duct Tape Programmer - Joel on Software
—you’re not here to write code; you’re here to ship products. — The Duct Tape Programmer - Joel on Software
[video]
Fanatics have their dreams, wherewith they weave
A paradise for a sect; the savage too
From forth the loftiest fashion of his sleep
Guesses at Heaven; pity these have not
Trac’d upon vellum or wild Indian leaf
The shadows of melodious utterance.
But bare of laurel they live, dream, and die;
For Poesy alone can tell her dreams,
With the fine spell of words alone can save
Imagination from the sable charm
And dumb enchantment. Who alive can say,
‘Thou art no Poet may’st not tell thy dreams?’
Since every man whose soul is not a clod
Hath visions, and would speak, if he had loved
And been well nurtured in his mother tongue.
Whether the dream now purpos’d to rehearse
Be poet’s or fanatic’s will be known
When this warm scribe my hand is in the grave.
— One whose name was writ in water
bobby-tables.com: A guide to preventing SQL injection
[video]
[video]
[video]
But the explosion of sources will create a real burden for the consumers of information. Raw information will become not just a commodity, it will be a nuisance. In that world, consumers will value scarce, relevant insight over abundant facts. — Chris and Malcolm are both wrong | Union Square Ventures: A New York Venture Capital Fund Focused on Early Stage & Startup Investing
Nothing in the world can take the place of Persistence. Talent will not; nothing is more common than unsuccessful men with talent. Genius will not; unrewarded genius is almost a proverb. Education will not; the world is full of educated derelicts. Persistence and determination alone are omnipotent. — Characteristics of Successful Game Designers - GameCareerGuide.com
The games industry needs more kinds of games. It needs to reach more markets. The lifeblood of the industry will continue to be to find more kinds of interactions and systems for players to experiment with. It needs to tap into a wider shell of emotions. It could stand to explore more adult themes. It would be nice to see more games teach real-world relevant knowledge, or encourage players to explore deeper philosophical divides. — Zen of Design»Blog Archive » The Art of Fun